Archive for Surfaces

How to do business development with SITEOPS!

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We invite you to a special webinar session in which A.J. Whitaker, PE, PLS and Director of Site Development for Ware Malcomb, shares business development tactics and best practices for getting the most out of SITEOPS, patented online collaborative CAD software.

A.J. will share real-world examples of how SITEOPS has helped him win projects, find new solutions for sites, and “wow” clients through the power of online optimization and collaboration. “The clients love it and we’re winning new business as a result.”

 

When: Wednesday, June 23 – 2PM-3PM EST
Guest Speaker: A.J. Whitaker, PE and PLS, Director of Site Development
Who should attend: Engineers, Architects, CEO/VPs of AEC firms

Register today to reserve your seat:  http://www.siteops.com/news/civil.shtml

Surface Volumes 301

A post in the discussion group today got my attention.  Calculating end area volumes based on your EG versus your Corridor Datum is easy and it’s explained in various publications including the Civil 3D tutorials, the Learning Civil 3D manual, among others.  There are often far more complicated calculations that need to be done, however.  Read on…

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Keep Your Curbed Islands Afloat

Grading in curbed islands can be a time consuming task and they often need to be changed based on the overall grading changes. Whether it’s a curbed island in a parking lot or a curbed median on a boulevard, secondary corridors give you another option to keep your islands dynamic.

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Smooth a Surface

Again, this is a re-post on a topic that was already covered in 2007 on Civil3d.com, Surface Smoothing Simplified.  However, this tip may be a little more simplistic – not giving as much in-depth detail – making it a little easier to distribute around the office.  Also, maybe some folks missed the 2007 posts… you never know.

Creating a nice smooth surface in the computer has always been a somewhat difficult task; until now!  With Civil 3D you can apply a surface edit (call “Smooth Surface…”) that will run some extra algorithms on your surface and make nice smooth contours were you don’t have that much definition to build the surface. 

Check it out…

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Using Max Triangle Length to Make A Surface Boundary

A tip I picked up from an Autodesk University class was to use restrictions on surface triangulation length to help create a surface boundary.  This is useful for Existing Grade (EG) and Finished Grade (FG) surfaces; surfaces built with Point, Survey Figures, or Featurelines.  However, it does not work for surfaces built from a corridor model.  It’s a real shame too, because I think it would be most useful for corridor surfaces.  So here’s the trick…

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