Have you ever laid your pipe network down only to find out later you’ve made a grievous error? Check out one of many solutions after the jump.
It all became very obvious after I selected the ‘draw parts in profile’. The pipes and structures are waaaay down in no-mans land.
So doing a little investigative work (right-clicking on a pipe and selecting Pipe Properties, then selecting the Part Properties tab), I had my first AHA moment – I forgot to select the proper surface and alignment for this pipe run!
My choices are:
- Erase and redo the pipe run with the proper surface and alignment
- Modify the pipes and structures so that they have the proper surface and alignment
In this case, I opted to modify the pipes and structures. I did thins by clicking on the reference surface and alignment and select the proper values – for this example, Road B is what I want.
After doing this I had the WTH (what the heck) moment. The structures are back where they should be, but the pipes remain in no-mans land.
So after scratching my head and wondering why in the world I would have chosen the choice to edit the pipes and structures, I came upon another AHA moment. I right-clicked on a pipe and selected ‘Apply Rules’. AHA! Now the pipe are back up and I can modify them a bit better.
How did this all work? Since I had pipe rules set, when I hit apply rules, it re-evaluated the pipe and based on the rules, moved it back up to meet the criteria.
After I discovered this method, fixing my errors was a lot easier. Hope it also helps you.
Don’t forget one can also modify the rules to let one know when a surface is not present and allow the user to enter an invert elevation to prevent the no-man lands situation: http://www.civil3d.com/2007/11/modifying-cover-and-slope-rule/
The steps are a bit different for the newer .net pipe rules though, but the concepts are the same.