It’s the little things that make life worthwhile

James and Eric did an impressive job giving an overview of the awesome new tools and functionality in C3D 2010. However, sometimes it’s the little things that make you wonder how you ever did without this.

For example, if you have ever worked on a corridor that is more than just one baseline with one region you know how important it is to edit, tweak, etc. your regions as you go. However, the more baselines/regions you added to the corridor the more difficult it was to track which region you needed to edit.

However, do you see what I see in the contextual ribbon for Corridors?

Here to save the day is the new Edit Regions tool. Based upon where you picked the corridor, you can click on the Edit Regions and have the Corridor Properties open up directly to selected region.

What is more is when you are in the Corridor Properties, you have a graphic on the screen that shows which region is selected.


The light blue is the region limits whereas the dark blue are targets.

Lastly, there is an option in the corridor properties parameters tab which allows you to graphically select a region from a drawing.


What do you think of this ‘little thing’?


  1. Mark Jung says:

    I think this “little thing” will come in very handy….

  2. Neil Wilson says:

    The lack of any graphic feedback when editing regions was a glaring ommission. I’m glad to see this.

  3. Sorry, didn’t have my coffee yet:
    I think it will be AWESOME as long as it doesn’t slow things down and take extra CPU load. Sort of like Dynamic Inputs. I can’t have Dynamic Inputs turned on anymore in Civil 3D because it slows selection of objects and command typing down way too much. Or like the AutoCAD Properties Palette; AWESOME as a palette but slow things down. Lastly, the Layers Palette! VERY AWESOME, but again, you can’t use it because it slows runing Civil 3D way down; especially when editing Paperspace Viewports.

  4. kevin clark says:

    This version really seems to have had some focus on the user interface and how to make the user have the tools they need when they need them.